How it works
No surprises, start to finish.
Every project runs the same four steps. You always know what is happening, what it costs, and what comes next — because it is agreed in writing before any work begins.
Tell us what you need
Describe the plugin or the problem — as much or as little detail as you have. We ask a few questions, write down exactly what it will do, and send back a fixed price. Nothing starts until you approve it.
- A clear list of what the plugin will do
- A fixed price, not an open-ended bill
- You sign off before any work begins
We build it
We build it to the agreed plan and keep you in the loop. Where it helps, you get a working version to try on your own server before it is finished, so there are no surprises at the end.
- Test builds you can actually run
- Settings and messages you can change yourself
- Progress updates along the way
We test it
Before it reaches you, it gets put through its paces — checked that it holds up under a busy server and behaves when players do the unexpected. It ships when it is solid, not just when it works once.
- Checked so it will not drag your server down
- Handles busy servers and odd inputs
- Fixed before you ever see it
You launch it
You get the finished plugin, its settings, and a short guide — plus the source if that was the deal. Then a window of support to catch anything that only shows up once real players are on.
- Ready to install, with clear setup notes
- Source handed over where agreed
- A support window after it goes live
The price and timeline are set before we start and held for what was agreed. Want to add something partway through? No problem — we quote it clearly before it goes in, so the number never changes on you quietly.
Ready when you are
Let's get started.
It starts with a message. Tell us what your server needs, and the first thing back is a clear plan and a fixed price.